![]() ![]() Make a bee line for the center of the planets, kill the leader, harvest the tech from the now abandoned planets, repeat.Įvery planet was land, eliminate, chase last commander to second planet (if he made it that far) and eliminate before they establish any real defense on the moon.Įvery boss fight was more or less the same except securing the first planet was typically easier and the 2nd and 3rd planets were slightly harder.Įconomic techs are just overpowered beyond measure. Similar to how the asteroid impact animation works, only slower.Įvery fight against the 3 enemy factions rolled out the exact same way. Sit back and laugh as the planet is enveloped in a (insert your colour here) ring destroying everything in it's wake, start at your gate and ending on the opposite side of planet. Set target gate to "patrol" and your units will form a defensive circle around the offensive gate, intercepting any air or army trying to destroy it. queue an army using a 2:1 or 3:1 tank and aa mix on a gate, land 20 fabbers with the astraus and immediate build a gate queued to link. Build a base, steam roll the ai forces on starting planet and then consolidate your forces. There will be harder versions once it gets more developed? Every invasion rolled out the same way. ![]() So I just finished an Uber, Nightmare, galactic war on my first try and met little to no opposition from the ai. ![]()
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